Didactic games in the senior group on the topic “Forest. Trees in autumn"


Didactic game “What grows in the garden?”

Tatyana Alshevskaya
Didactic game “What grows in the garden?”

Material: cards with images of vegetables, fruits, mushrooms, berries, items of non-plant origin (toys, clothes, etc.)

;
board on which stripes are glued - beds .
Option 1: “What are we talking about?”

. The teacher asks riddles, and the children find a card with the desired answer.

1) Offer children cards with vegetables (fruits, mushrooms, berries, among which there will be one extra item (for example, not a vegetable)

.

2) Offer children cards with objects of the same color (shapes, among which there will be an object of a different color (shapes)

. Ask him to explain why he is superfluous.

3) From all items, remove the one that does not grow in its region (for example, pineapple)

.

4) Remove from all items the one that is not a plant .

Option 3: “Where does it grow ?”

.

1) Select only those items that grow in the garden bed .

2) Select only those items that grow in our region .

Option 4: “Find out by description”

. The teacher describes the object (vegetable, fruit, mushroom, berry; children use the description to find the object.

Expanding children’s knowledge about the world around them “What grows in the garden” Goal: expanding children’s knowledge about the world around them, about nature. Educational objectives: To consolidate children's knowledge about autumn signs.

Project “What a miracle vegetable garden is growing in the window” How vegetables would not be born without our help. As soon as spring has arrived, we plant seeds. What a garden! People are surprised. The sun warmed the earth. Didactic game “What is good and what is bad for teeth?” Objectives: to introduce children to the concepts of “health” and “disease”, “healthy” and “harmful” foods; develop the ability to take care of your health. Didactic game “What is good and what is bad for health” Purpose of the game: to introduce children to the rules of personal hygiene and a correct, careful attitude towards their health; find out what is useful and what is not. Didactic game “Who lives where, what grows where?” Dear colleagues! Good day everyone! In my work on environmental education of preschoolers, I attach great importance. Didactic game “Harvest in the garden - collect and plant” Didactic game “Harvest in the garden - collect and plant” The game is designed for children of the younger group (from 2 to 4 years old) Purpose: to develop cognitive skills.

Summary of educational activities for the younger group “What grows in the garden bed” St. Petersburg State Budgetary Institution “CHILDREN'S SANATORIUM “KOSTYOR” Summary of educational activities for children of the 5th group “What grows in the garden bed” Educator: T. A. Novozhilova.

Mini-museum “What grows in the garden bed” As part of the implementation of the long-term project “Myselskie Residents”, on November 19, a mini-museum “What grows in the garden bed” was opened in the kindergarten.

Presentation “What grows in our garden” Presentation “What grows in our garden”. The presentation is presented in the form of a game of Masha and the Bear. Once upon a time there lived Masha and the Bear in a house, but...

Lesson “What grows in the garden” (middle group) Purpose: to systematize and generalize children’s ideas about vegetables that differ from each other in appearance. Integration of educational.

Source

Didactic games on ecology for different age groups

Consultations for educators

Long-term planning of didactic games on ecology for age groups (1st junior, 2nd junior, middle, senior).

Author: Budyleva Tatyana Vasilievna

, teacher, MBDOU "Kindergarten No. 14 in Kirovsk"

Long-term planning of didactic games on ecology in the 1st junior group.

Month

Game name, program tasks

Month

Game name, program tasks

September

D/i “Help Mashenka choose vegetables and fruits” -

teach children to recognize and name vegetables and fruits
D/i “Wonderful bag” -
teach children to identify fruits and vegetables by touch.
D/i “Recognize and name vegetables or fruits” -
learn to recognize vegetables and fruits in kind and in pictures and name them.
D/i Recognize vegetables or fruits by taste” -
exercise children in distinguishing between raw and boiled vegetables and fruits by taste.
D/i “What grows where?”
to form in children a basic understanding of where vegetables and fruits grow
D/i “Brew compote” —
to expand and clarify children’s knowledge about fruits

October

D/i “Find the sheet I’ll show you” -

teach children to find leaves by showing them.
D/i “Where is which leaf” -
develop the ability to classify, learn to select similar leaves.
D/i “How do trees live?”
to develop children’s knowledge about seasonal changes occurring in trees.
D/i “Let's disassemble and assemble” -
consolidate the ability to find and name parts of a plant.
D/i “Arrange the leaves by color”
, teach to distinguish leaves by color
D/i “What happens in autumn?”
to develop children’s knowledge about autumn changes in nature;

November

D/i “Assemble a whole from parts” -

learn to distinguish the parts of a fish’s body (eyes, fins, tail, mouth).
D/i “Find your home for the fish” -
teach children to select fish based on their external similarity.
D/i “Where is the fish hiding?”
consolidate children’s knowledge of how an aquarium works.
D/i “Wonderful bag” (vegetables) -
Learn to recognize and name vegetables.
D/i “Let’s disassemble and assemble” -
consolidate the ability to find and name parts of a plant

December

D/i “What happens in winter?” —

teach children, together with the teacher, to choose from the proposed pictures those that depict winter natural objects.
D/i “What should we wear on a winter day?”
consolidate children’s knowledge about items of winter clothing
D/i “Where is the bear hiding?”
teach children to distinguish ficus and grass by external signs.
D/i “Name it correctly” -
teach children to recognize and name birds (dove, crow, sparrow)
D/i “Whose baby?”
- learn to name animals and their babies.

January

D/i “Show and name” -

teach children to recognize and name birds (dove, crow, sparrow).
D/i “Who is missing?
- develop observation skills;
teach to name the bird that is hiding D/i “Cut pictures” -
teach children to assemble a whole image from parts.
D/i “In the poultry yard” -
Teach children to recognize and name domestic birds.
(duck, chicken, rooster) D/i “Who cries how” -
to consolidate children’s ideas about the sounds made by animals, as well as their cubs.

February

D/i “Name it correctly” -

teach children to recognize and name wild and domestic animals.
D/i “Whose baby?”
- learn to name animals and their babies.
D/i “Who eats what?”
clarify children’s ideas about what the animals and birds they know eat.
D/i What happens in winter?
teach children, together with the teacher, to choose from the proposed pictures those that depict winter objects of nature.
D/i “Let's disassemble and assemble” -
consolidate the ability to find and name parts of a plant.

March

D/i "Kindergarten for animals" -

consolidate ideas about domestic animals and their cubs.
D/i “Who Screams How” -
to consolidate children’s ideas about the sounds made by animals, as well as their cubs.
D/i “Who lives where” -
children’s knowledge about the habitat of wild and domestic animals.
D/i “What we did first, what then” -
To form children’s basic knowledge of caring for indoor plants.
Using diagrams depicting the stages of care. D/i Recognize vegetables or fruits by taste” -
exercise children in distinguishing between raw and boiled vegetables and fruits by taste.

April

D/i “What happens in spring?” —

teach children, together with the teacher, to choose from the proposed pictures those that depict spring natural objects.
D/i “When does this happen?”
- teach children, by reading poetry, to guess what time of year they are talking about.
D/i “Show and name” -
teach children to recognize and name domestic and migratory birds.
D/i “Assemble a whole from parts” -
learn to distinguish the parts of a fish’s body (eyes, fins, tail, mouth).
D/i “Who eats what?”
clarify children’s ideas about what the animals and birds they know eat.

May

D/i “Collect a picture” -

consolidate ideas about the parts of a tree.
D/i “Where did the butterfly land?”
Teach children to recognize and name plants (tree, grass, flower, shrub)
D/i “What an animal can do: let’s say and show” —
consolidate children’s knowledge about the habits of animals
D/i “Where are my children” —
Teach to recognize animals and their cubs.
D/i “Name it correctly” -
teach children to recognize and name birds (pigeon, crow, sparrow)

Long-term planning of didactic games on ecology in the 2nd junior group.

Month

Game name, program tasks

Month

Game name, program tasks

September

"Plant a vegetable garden" -

mastering the action of substitution.
“Taste” -
exercise in determining the taste of vegetables and fruits (sweet, sour, salty, bitter)
“Guess the plant by description” -
the ability to take into account the named characteristics of an object;
develop observation skills “Find the leaf that I show you” -
teach children to find leaves by showing them.
“Loto” -
exercise the ability to combine objects according to the place where they grow
“Add a picture” (landscape) -
learn to assemble a whole image from parts
“Yes and no” (game exercise
) - consolidate knowledge about the parts of a kitten’s body and what sounds it makes

October

“Such a leaf, fly to me”

- practice finding leaves by similarity
“One, two, three - name the tree” (birch, pine, rowan) -
consolidate the names of trees
“Assemble a tree from parts” -
learn to assemble a whole from parts (synthesis)
“Where is the nesting doll hiding” -
consolidate the names of plants, cultivate curiosity.
“Find the one I’ll tell you about” -
to develop the ability to find an animal by its characteristic features.
“Botanical lotto with modeling elements” (vegetables, fruits)
– strengthen the ability to name vegetables and fruits.
“Guess by smell” (vegetables, fruits) -
learn to identify vegetables and fruits by smell.

November

“Guess my riddle” (about forest animals) -

learn to solve riddles based on keywords.
“Who loves what” (pets) -
clarify children’s ideas about what pets eat.
“Guess what’s in your hand” (game control) -
learn to recognize the named object using one of the analyzers.
“When it happens” -
teach using verbal descriptions, find the necessary pictures.
“Guess whose tail” -
consolidate the ability to distinguish and name animals, develop the ability to analyze.
“Find a plant that looks like grass”—follow
verbal instructions to find the desired plant. fix the name of indoor plants.

December

“Does this happen or not?”

- consolidate knowledge about the seasons.
“What time of year” -
learn to guess riddles based on characteristic features.
“Who’s wearing what” (lotto with modeling elements) –
strengthen children’s ability to systematize animals by body covering (feathers, scales, wool).
Develop skills in using models. “Put a picture together” (images of a fox and a hare) -
learn to assemble a whole from parts (synthesis)
“Where is the fish hiding” -
develop the ability to analyze, consolidate the names of plants.
“Teach a bear to wash a plant” -
teach children how to care for plants
“Yes or no” -
consolidate knowledge about the parts of a dog’s body.

January

“Who eats what in winter” (wild animals) -

clarify children's ideas about what wild animals eat in winter.
“Who lives where” (lotto with modeling elements) -
strengthen children’s ability to systematize animals by habitat.
“Put together a picture from 4 parts (birds) -
learn to assemble a whole from parts (synthesis)
“Who is gone (pets) -
develop observation skills, consolidate the names of the house.
animals. “Find what I’m telling you about” (vegetables, fruits) -
learn to find an object using a verbal description.
“What we did first, what then”) (care for indoor plants) -
to form children’s basic knowledge of caring for indoor plants.
“Whose baby” (domestic animals) -
learn to name animals and their babies.

February

“What can a fish do” (words, game) -

consolidate children’s knowledge about the habits of animals
“In the winter dining room”
- consolidate children’s knowledge about wintering birds and their names.
Develop the ability to imitate their habits. “Birds” (game control)
- to train children in the ability to coordinate their words and actions, to activate children’s speech.
“Find out what kind of bird it is by its voice” -
to consolidate children’s ideas about the sounds made by birds.
Reinforces the names of birds. “Guess the plant by description” (indoor plants) -
the ability to take into account the named characteristics of an object;
develop observation skills “Who likes what” (wild animals) -
clarify children’s ideas about what wild animals eat.
“Who crawls?”
flies, jumps” - to consolidate children’s knowledge about the method of movement of animals.

March

“When does this happen” (riddles) -

learn to guess riddles based on characteristic features.
“What’s the weather like today” (story pictures) –
learn to choose the right pictures based on the description.
“Find Mom” (wild animals) -
learn to name animals and their babies.
Select paired pictures. “Know by taste” (vegetables and fruits) -
exercise in determining the taste of vegetables and fruits (sweet, sour, salty, bitter)
“Crows” (word game) -
development of auditory attention, the ability to move in accordance with the spoken words.

April

“Flowers are blooming” (lotto) –

learn to select paired pictures.
“Select and name the flowers that you know” -
consolidate the name of the flowers.
“Birds that fly in spring” -
consolidate children’s knowledge about migratory birds and their names.
“Where the fish hid” -
develop the ability to analyze and consolidate the names of plants.
“Who's wearing what” (lotto with modeling elements) -
strengthen children's ability to systematize animals by body covering (feathers, scales, wool).
Develop skills in using models. “Guess where it grows” -
to form in children a basic idea of ​​where vegetables, fruits, and flowers grow.

May

“Find a tree by description” -

the ability to take into account the named characteristics of an object;
develop observation skills “Who lives where” (with elements of modeling) -
strengthen children’s ability to systematize animals by habitat.
“Assemble a flower from parts” -
teach how to assemble a whole from parts (synthesis).
Fix the names of the parts of the plant. “Who moves, how” (with modeling elements) -
consolidate children’s ability to systematize animals according to their method of movement.
(legs, wings, fins). “Whose shadow is this?” -
reinforce the names of animals, teach to identify an animal by its silhouette.
“Find the mistake” (story pictures) -
develop attention, learn to find mistakes in the depiction of the seasons.

Long-term planning of didactic games on ecology in the middle group.

Month

Game name, program tasks

Month

Game name, program tasks

September

“What grows where” -

to form in children a basic idea of ​​where vegetables, fruits, and flowers grow.
“Tops and roots” -
to consolidate the knowledge that vegetables have edible roots - roots and fruits - tops, some have edible tops and roots.
“Find the flower I show you” -
teach children to find flowers by showing them.
“The fourth odd one” (vegetables) –
teach to notice mistakes, develop observation skills.
“What is planted in the garden” -
teach to classify objects according to certain characteristics (according to the place where they grow)
“Test by taste” -
exercise in determining the taste of vegetables and fruits (sweet, sour, salty, bitter)
“In the poultry yard” -
Teach children to recognize and name poultry. (duck, chicken, rooster, turkey, drake)

October

“One, two, three - name the tree” (birch, oak, maple, spruce, rowan) -

fix the name of the trees.
“Run to the tree” -
to consolidate knowledge about the trees that grow on the site;
learn to quickly navigate them and find the right tree. “Who lives in the forest” -
consolidate knowledge about animals living in the forest
“Who knows, let him continue) -
teach how to select words for a general word (insects are...)
“Find the leaf I’ll show you” -
learn to find a leaf by showing it.
“Who lives in the house”
- consolidate children’s knowledge about animals and the ability to pronounce sounds correctly.

November

“Who is wearing what?” (lotto with modeling elements) -

strengthen children’s ability to systematize animals by body covering (feathers, scales, wool).
Develop skills in using models. “Who lives with the owner, what does the owner give” -
to consolidate knowledge about domestic animals and the benefits they bring.
“Which branch are children from” -
to consolidate knowledge about the names of trees and fruits,
“Guess riddles about animals” -
to learn to guess riddles based on key words.
“Put the picture together” (seasons) -
teach how to assemble a whole from parts (synthesis).
To consolidate knowledge about the seasons “Why is a hare white in winter) (logical exercise) -
to form an idea of ​​​​the adaptability of animals to difficult wintering.
“Describe, I’ll guess” (vegetables, fruits)
- develop the ability to describe objects and recognize them by description.

December

"Hunter and Shepherd" -

Exercise children in grouping wild and domestic animals.
“When it happens (parts of the day) -
consolidate children’s knowledge about the parts of the day;
exercise them in matching a picture with a part of the day; morning afternoon Evening Night. “Who lives in the house (word game) -
consolidate children’s knowledge about animals, the ability to pronounce sounds correctly.
“In the plant store”
consolidates children’s knowledge about animals and the ability to pronounce sounds correctly.
“Who lives with us in winter” (wintering birds) -
consolidate children’s knowledge about the wintering birds of our region and their names.
Develop the ability to imitate their habits. “What time of year” -
teach children to correlate the description of nature in poetry or prose with a certain time of year;
“Guess what you ate” -
determine by taste and name the eaten vegetable or fruit.

January

“Cut pictures” (pets)

– consolidate knowledge about the structure of domestic animals.
“Who lives where” (insects) -
consolidate knowledge about insects (butterfly, ant, bee, worm) and their habitat.
“Who will be who” -
learn to determine who will be who based on the initial stage of development.
“It happens or it doesn’t happen” -
Develop logical thinking, the ability to notice inconsistency in judgments.
“Zoological Lotto” -
exercise the ability to combine objects according to their habitat.
“Wonderful bag” (vegetables and fruits) –
learn to identify vegetables and fruits by touch.
“Everyone goes home” -
teach by the appearance of the house, identify the animal living in it.

February

“Whose children” (domestic and wild animals) -

learn to name animals and their babies.
“Guess riddles about vegetables” -
learn to solve riddles based on keywords.
“Find by name” (birds) -
consolidate knowledge about birds, develop auditory perception.
“Where the nesting doll hid” -
consolidate the names of plants, cultivate curiosity.
“When it happens” -
clarify and deepen knowledge about the seasons.
“Who lives with the owner, what does the owner give” -
to consolidate knowledge about domestic animals and the benefits they bring.

March

"Help the kids" -

learn to name animals and their babies.
Select paired pictures. “Flower shop” (indoor plants)
- learn to describe the plant you need to buy.
“Edible or inedible”
- consolidate knowledge about edible and inedible plants.
“Recognize by voice” -
learn to identify a bird by the characteristic sounds of its voice.
“Whose Tail” is
to develop the ability to analyze, consolidate the ability to name and distinguish between animals.
“Who is gone” -
develop observation skills, consolidate the names of the house. animals.

April

“Where is the nesting doll hiding” -

consolidate the names of plants, cultivate curiosity.
“What benefits does it bring” (domestic animals) -
consolidate knowledge about domestic animals and the benefits they bring.
“Guess riddles about birds” -
learn to solve riddles based on keywords.
“Describe, we will guess” -
teach children to classify plants according to their characteristics.
“Find a tree by description” -
teach how to find trees by the described characteristic features.
“And then what” -
consolidate children’s knowledge about the parts of the day; about children's activities at different times of the day.

May

"Shop "Flowers"" (garden plants) -

learn to describe the flower you need to buy.
“The fourth odd one” (wild animals) -
teach to notice mistakes, develop observation skills.
“Paired pictures” (fish) –
to cultivate observation skills;
the ability to find similarities and differences in objects depicted in pictures. “Select and name the flowers that you know”
- consolidate the ability to distinguish and name flowers.
“Hunter and Shepherd” -
exercise children in grouping wild and domestic animals.
“Find the same flower in a bouquet” -
teach how to find a leaf by showing it. Fix the names of the colors.

Long-term planning of didactic games on ecology in the senior group.

Month

Game name, program tasks

Month

Game name, program tasks

September

"Gather the Harvest" -

teach children different ways to distinguish the gifts of fields and gardens.
Foster respect and interest in agricultural work. “Help resettle the insects”
- consolidate children’s knowledge about insects.
“Ripe - not ripe”
- teach how to determine the ripeness of vegetables and fruits by external signs.
“Assemble a picture”
(leaves) - practice composing a whole picture from individual parts.
Through the content of the pictures it will consolidate knowledge about trees. “Tops and Roots”
- will reinforce the knowledge that vegetables have edible roots - roots and fruits - tops, that some fruits have both tops and roots edible.
“Guess the taste”
- exercise in determining the taste of vegetables and fruits (sweet, sour, salty, bitter)
“What kind of autumn work”
(story pictures) -
-
teach children to choose from the proposed pictures those that depict people’s work in the autumn period.

October

"What kind of bird"

- classify birds by habitat (forest, pond, open space.
“Who lives where”
-
“What first, what then?”
(life circle of the queen ant) ​​- will consolidate the stages of the life cycle of the queen ant.
“Compote of garden berries”
- consolidate children's knowledge about garden berries to teach them to distinguish garden berries.
"For mushrooms, for berries"
- to develop knowledge about mushrooms and berries; to teach children to distinguish between edible and inedible mushrooms, wild berries.
"Select the animals that live underground"
- introduce children to the inhabitants of the underground world
"How to make tomato juice"
(sequence) - to develop knowledge about the process of preparing tomato juice.
"Guess the name of the flower"
- learn to guess riddles; consolidate knowledge about garden flowers.

November

"Forest - multi-storey building"

(dispersal of animals) - - consolidate children's knowledge about the forest as a natural community;
to form ideas about the ecological niches (floors) of a mixed forest and the place of animals in them. “How the forest helps people”
- consolidate children’s knowledge about how the forest helps people.
“Zoological Domino”
- consolidate children’s knowledge about animals of the middle zone.
“Guess the riddle”
(about plants) - teach by characteristic features, guess plants.
“What autumn brought us”
- to form knowledge about autumn changes in nature, about the gifts of nature that occur only in autumn.
“What water can do”
- consolidate the properties of water
“Guess the weather”
- consolidate knowledge about weather conditions, develop visual and schematic thinking.

December

"Vegetable store"

— consolidate knowledge about storing vegetables.
“Find and feed wintering birds”
- teach to distinguish between wintering birds and select food for birds.
“Food chains”
- consolidate children’s knowledge about the connections and dependencies between phenomena and objects of nature.
“Fishermen”
- consolidate knowledge about the inhabitants of water bodies.
“Nature and Man” - “Guess which tree the seeds come from”
- teach by the type of seed, identify the tree.
“Birds, fish, animals” “Seasons”
- test children’s ability to consistently name the seasons.

January

"Where, whose tail"

— Teach children to identify an animal by the shape of its tail.
“Find identical snowflakes”
- teach, select a pair based on characteristic features.
“Edible - inedible”
- remind that vegetable crops are grown for food, that some have the above-ground part - the tops - for food, while others have the underground - the roots.
“Box of sensations”
- teach to identify natural and non-natural objects by touch.
“Who winters, how”
- to consolidate children’s knowledge about the wintering of domestic and wild animals.
“Guess what kind of plant” (indoor plants
) - teach children by description, guess a houseplant.
“What first, what then” (stages of frog development)
- consolidate knowledge about the process of formation of a frog.
“It happens or not” (seasonal phenomena)
- Develop logical thinking, the ability to notice inconsistency in judgments.

February

“You can’t do this, you know, and I know...”

- consolidate the rules of behavior in nature.
“From grain to bun” (the process of growing a bun)
- to consolidate children’s knowledge about the process of growing bread.
“Who eats what”
- teach children to classify animals according to the way they feed (herbivores, predators, omnivores)
“Place the animal in its zone” (animals of hot and northern countries
) - teach to classify animals according to their habitat.
“Plants and Animals of the Red Book” - consolidate children’s knowledge about animals and plants that are on the verge of extinction. “What’s what”
- develop the ability to classify.
Learn to distinguish between natural and man-made objects. “Juice”
- consolidate knowledge that you can make delicious juice from fruits;
learn to identify fruits by touch; form adjectives from nouns. “Call me”
- clarify knowledge about the characteristic features of the appearance and habits of animals.

March

"Who flies, jumps, swims"

- develop auditory attention, distinguish and name animals by their method of movement.
“Who will be who”
- develop mental abilities;
consolidate knowledge about animals and their young. “The fourth odd one”
- teach to distinguish between months of the year.
“Tell me which one”
- teach, by certain characteristics, to recognize objects, name taste qualities, color.
“Where does it grow” (lotto)

-
to form in children a basic idea of ​​where vegetables, fruits, and flowers grow.
“Riddles about insects”
- teach by characteristic features, guess insects.
“Winnie the Pooh goes for the honey”
- clarify preschoolers’ ideas about honey and honey-bearing plants; cultivate a caring attitude towards flowering plants.

April

"How a plant grows"

— consolidate the stages of plant growth and development.
“Guess by description” (migratory birds)
-
“The postman brought a parcel”
-
“Domestic and wild animals” (lotto)
- consolidate the ability to systematize animals by habitat.
“Flower Shop”
- teach children to describe the plant they need.
“What first, what then” (butterfly development
) - consolidate knowledge about the process of butterfly formation.
“Mushrooms”
- give children an idea of ​​the rules for collecting mushrooms;
talk about their diversity, that among the mushrooms there are not only edible ones, but also very poisonous ones. “Make a guess, and we will guess”
-

May

"Bird feeders"

- cultivate a sense of kindness in children;
teach children to take care of birds, watch them “Guess which tree”
- teach children to identify trees by their characteristic features and be able to describe them.
“Collect a bouquet”
- teach children to distinguish between garden, wild and forest flowers.
“Guess the tree by its leaf and fruit”
- teach by the type of seed, identify the tree.
“The fourth odd one” (pets)
– teach to notice mistakes, develop observation skills.
“Flying seeds”
- teach to classify seeds into stone fruits and flying ones.
“Living - not living”
- teach to classify objects of living and inanimate nature.

Didactic game “What grows on a tree and what grows in a garden bed?”

Yulia Sycheva

Didactic game “What grows on a tree and what grows in a garden bed?”

Didactic game “What grows on a tree and what grows in a garden bed ?”

Goal: Teaching coherent speech, intelligence, thinking, memory, and the ability to concentrate.

Objective: To teach how to identify the shapes of an object and their purpose. Learn to classify vegetables and fruits.

Equipment: Felt tree , garden bed (basket filled with black cloth, soft felt toys (fruits and vegetables)

.

Progress of the game: The teacher places toys on the table (vegetables and fruits, a game aid - a tree and a game aid " bed "

(basket with earth
(made of black fabric)
:

The teacher shows the children a toy; they must name what it is? Describe what they see growing on a tree or bed .

With the help of such a game, children form a sequence of events occurring in nature.

Enrichment of vocabulary.

The child's speech develops.

Taking into account the heavy workload of parents with daily household chores and the fatigue accumulated at the end of the day, we offer the following games and play exercises to consolidate various speech skills and develop fine motor skills.

1. Game exercises to develop fine motor skills of the hands.

You spend most of your time in the kitchen. You are busy preparing dinner. The baby is spinning around you. Invite him to sort out peas, rice, buckwheat or millet. Thus, he will provide you with all possible assistance and train his fingers.

Give your child counting sticks or matches (with the heads cut off)

. Let him lay out simple geometric shapes, objects or patterns from them. And circles, ovals, and trapezoids cut out of paper will complement the images.

2. Games to enrich a child’s vocabulary.

• “Let’s look for words in the kitchen.”

What words can be “taken out” from borscht? Vinaigrette? Kitchen cabinet? Plates? etc.

“Let's remember the “tasty” words and treat each other. The child names a “delicious” word and “puts it” on your palm, then you give it to him, and so on until you “eat” everything. You can play with “sweet”, “sour”, “salty”, “bitter” words.

3. Game exercises to develop the grammatical structure of speech.

“Juice from apples. (apple, from pears. (pear, from plums. (plum, from carrots, lemon, orange, etc. Did you manage? And now it’s the other way around: what is orange juice made from? Etc.

“How a miracle tree grows at our gates” Once upon a time, along with the blanks for tea houses, I received blanks for two Christmas trees and a tree for jewelry. Having seen enough different ideas on MAAM. Didactic game for children 5–7 years old “What grows where?” Did. task: to clarify children’s knowledge of the names and places where plants grow; develop attention, intelligence, memory. Materials:. Didactic game “Who lives where, what grows where?” Dear colleagues! Good day everyone! In my work on environmental education of preschoolers, I attach great importance. Didactic game for environmental education of senior preschool children “What grows in the garden?” Purpose of the game: Continue to form children's ideas about vegetable crops, the rules of their life support and benefits for humans. The game is possible.

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Didactic games on ecology for preschoolers. Middle - senior group

Didactic games on ecology
1. “Birds, fish, animals” Purpose: To train children in the ability to name an object of a certain group of objects. Game actions: The presenter throws the ball to the child and says the word “birds”. The child who catches the ball must select a specific concept, for example, “sparrow,” and throw the ball back. The next child must name the bird, but not repeat himself. The game is played in a similar way with the words “animals” and “fish”. 2. “Guess what’s in your hand” Goal: Distinguish vegetables, fruits and berries by touch. Game actions: Children stand in a circle, holding their hands behind their backs. The teacher places models of vegetables, berries and fruits in the children’s hands. Children must guess. The teacher shows, for example, a pear and asks to determine who has the same object (fruit, vegetable, berry). 3. “Flies, swims, runs” Purpose: Depict the method of movement of an object. Game actions: The presenter names or shows the children an object of living nature and invites the children to depict the method of movement of this object. For example, when hearing the word “bear,” children begin to imitate walking like a bear; “magpie” children begin to wave their arms and so on. 4. Game “Good - Bad” Purpose: To improve children’s knowledge about the phenomena of living and inanimate nature, animals and plants. Game actions: The teacher or teacher offers children different situations, and the children make conclusions, for example: “Is a clear sunny day in the fall good or bad?”, “All the wolves have disappeared in the forest - is this good or bad?”, “It rains every day - is it bad or good?”, “A snowy winter - is it good or bad?”, “All the trees are green - is it good or bad?”, “A lot of flowers in our garden - is it bad or good?”, “My grandmother in the village has is a cow good or bad?”, “All the birds on earth have disappeared - is that good or bad?” and so on. 5. “Who is after whom?” Goal: Show children that in nature everything is connected. Continue to instill in children a caring attitude towards all animals. Game actions: The teacher invites the called child to connect with a ribbon all the animals that hunt each other. Other children also help find the correct pictures of animals. You can suggest starting the game with a plant, a frog or a mosquito. 6. “What's extra” Usually this game is used to develop thinking, but it can also be used to develop visual and auditory memory, depending on how the material is presented - visually or auditorily. Goal: development of visual and auditory memory and thinking, activation of children's vocabulary. Equipment: cards with a set of 4 words (pictures): three words - one generalizing concept, one word - another generalizing concept. Progress of the game: The child is asked to listen (watch) and remember a number of words (pictures). The presentation time for each picture is 1 second. After presentation, the pictures are covered or removed. Then he is asked to repeat these words (name the pictures). Next, the child is asked the question: “What word (picture) do you think is superfluous? Why?". Then the child is asked to remember and list the remaining three words (pictures). After this, the child is once again asked to list the entire series of words (pictures) in the order in which they were presented. The complexity of the game occurs due to an increase in the number of memorized words or pictures, as well as through a more subtle differentiation of general concepts (for example, tableware - tableware, kitchen, tea). Approximate list of equipment for the game Domestic - wild birds Chicken, goose, turkey ram Duck, rooster, peacock horse Chicken, duckling, gosling pig Birds - animals Ostrich, penguin, stork dolphin Dolphin, walrus, octopus penguin 7. “The Fourth Wheel” Purpose: . develop in children a cognitive interest in the life of feathered friends, teach them to understand the figurative meaning of riddles. 1. hare, hedgehog, fox, bumblebee; 2. wagtail, spider, starling, magpie; 3. butterfly, dragonfly, raccoon, bee; 4. grasshopper, ladybug, sparrow, chafer; 5. bee, dragonfly, raccoon, bee; 6. grasshopper, ladybug, sparrow, mosquito; 7. cockroach, fly, bee, cockchafer; 8. dragonfly, grasshopper, bee, ladybug; 9. frog, mosquito, beetle, butterfly; 10. dragonfly, moth, bumblebee, sparrow. 8. “Lay out a bird (animal, object) from geometric shapes” Goal: continue to teach children to lay out images of animals, objects, natural phenomena, etc. d., using geometric shapes; develop creative imagination, evoke a desire to fantasize. Equipment: cards, a set of geometric shapes. The teacher offers to play a game during which children come up with their own objects and images, using previously acquired knowledge and skills. 9. Find by description Purpose: to consolidate the idea of ​​the features of the appearance of plants, to teach children to independently describe a plant. Game task: find a plant based on the listed characteristics. Material: cards with pictures of plants. Progress of the game: The presenter names the characteristic features of a particular plant without naming it. Children look for his image among the cards. The winner is the one who quickly and correctly finds or names the answer. 10. Lotto “What grows where?” Goal: to strengthen children’s ability to classify plants according to their place of growth; develop mindfulness. Game task: fill the playing field. Materials: playing fields - meadow, forest, pond, swamp. Cards depicting plants growing in these ecosystems. Progress of the game: Children choose playing fields. The presenter shuffles the cards and, taking out one at a time, names the plant. Children playing take away those cards that correspond to their playing field. The one who fills the playing field faster wins.

We recommend watching:

Ecological holiday. Earth Day. Scenario for children of the senior group Didactic games on ecology for children of the preparatory group of kindergarten Ecological game: “What? Where? When?" for children 5-7 years old Game activities on ecology in kindergarten. Junior group

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Summary of the didactic game “What grows in the Bunny’s garden” for young children

Elena Chuvilina

Summary of the didactic game “What grows in the Bunny’s garden” for young children

Didactic game “What grows in the Bunny’s garden.” The world.

Didactic task. Teach children to distinguish vegetables by taste and appearance.

Game task. Guess what vegetables the bunny put in the soup.

Game rule. Take out vegetables and identify them by taste and appearance.

Progress of the game

The teacher tells the children that the Bunny has come to us. But the bunny is sad. Do you want to know what happened to him? The teacher shows the bunny and tells the children: “The bunny grew a good harvest of vegetables in his garden: potatoes, carrots, cabbage, onions. He also loves to cook. The bunny is a very good cook. Today he decided to cook vegetable soup. First, he washed the necessary vegetables for the soup. Then he took a board, cut all the vegetables, put them in a pan, and then went to call his friend the hedgehog on the phone. He wanted to invite him over for dinner. But when the bunny returned, he suddenly forgot what vegetables he was cutting on the board.” That's why he's crying. Soon his friend Hedgehog will come to him. Let’s help the bunny remember what vegetables are needed for the soup.” The teacher gives the children to try chopped vegetables: cabbage, carrots, onions, potatoes. The vegetables are in a deep pan. Children take turns taking vegetables and identifying them by appearance and taste. So the children helped the bunny cook a delicious vegetable soup and feed their hedgehog friend.

Summary of the didactic game “Fox, dance” for young children Didactic game “Fox, dance.” Speech development. Didactic task. Teach children to distinguish by ear the sounds of different instruments; Passport of the didactic game “Dominoes “Patchwork Blanket”” for primary preschool age Nowadays, you won’t find anything on the shelves of toy stores. Especially if your family lives in a big city. There are a lot of developing ones now.

Summary of the didactic game for children of primary preschool age “Whose children?” MINISTRY OF EDUCATION AND YOUTH POLICY OF THE CHUVASH REPUBLIC State autonomous professional educational institution.

Summary of the didactic game for middle preschool children “Grandma’s Helpers” Didactic task: Expand and consolidate children’s knowledge about domestic animals and their cubs, feeding habits, and housing. Exercise in.

Master class on making a didactic game for the development of fine motor skills “Forest Glade” for primary preschool age Master class on making a didactic game “Forest Glade”) Every child of primary preschool age should have a complete Master class on creating a didactic game “Who eats what” for children of primary preschool age Master class on creating a didactic game “Who eats what” for children of primary preschool age. Didactic tasks: consolidate knowledge. Development of sensory abilities in children of primary preschool age through a didactic game “Development of sensory abilities in children of primary preschool age through a didactic game.” Introduction The child's mind is located.

Self-education “Formation of sensory culture in children of primary preschool age through didactic games” Relevance: Early and early preschool age is considered the “golden time” of sensory development. It is known that the development of sensations and perceptions.

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Working with children in a group. No. 1. Didactic game “What grows where?”

Activities

No. 1. Didactic game “What grows where?”

Tasks. Consolidating children's knowledge about plants, developing the ability to establish spatial connections between objects.

No. 2. Conversation on the topic “Livestock breeders”.

Tasks. Introduce children to the group of agricultural professions united by this concept, talk about the work of livestock breeders. introduce the names of various professions, teach children to form the appropriate names.

No. 3. Work in the sensory education corner.

Tasks. Teach children to examine objects, identify their properties, including different senses, and talk about their impressions.

No. 4. Playing with singing A. Filippenko’s song “Frogs”.

Tasks. To form a stable interest in music, emotional responsiveness. Teach children to perform movements in accordance with the lyrics of the song.

No. 5. Familiarization with fiction: memorizing M. Isakovsky’s poem “Go beyond the seas and oceans.”

Tasks. To develop in children the ability to recite a poem: correctly place semantic accents, use various means of voice expressiveness (timbre, dynamics, pitch, duration).

Day 9

Morning

Activities

No. 1. Duty in a corner of nature; conversation on the topic “Flower Island”.

Tasks. Organize the updating and generalization of children’s knowledge necessary for the growth of plants, including loosening the soil. Teach children to identify plants in which it is necessary to loosen the soil and independently determine the need for loosening.

No. 2. Conversation on the topic “The street where you live.”

Tasks. To arouse in children a desire to learn about the history of the streets on which they live, to develop information competencies (learn to work with various sources of information, search and select the necessary information).

No. 3. Outdoor game “Quickly to the house.”

Tasks. Exercise children in running, develop the ability to coordinate their actions with a sound signal. Develop the functional capabilities of the body, attention.

No. 4. Didactic game “When does this happen?”

Tasks. Teach children to use knowledge about the parts of the day and their sequence, the ability to compare what is shown in the picture with a certain part of the day to solve a game problem in everyday life. Develop visual perception, attention, coherent speech.

No. 5. Role-playing game “Bus”: the plot “A trip to the zoo.”

Tasks. Teach children to agree on a sequence of joint actions, distribute roles, and carry out their plans together. Encourage children to use familiar songs and poems in play, and to include basic concepts of the topic in role-playing dialogues.

No. 6. Sound culture of speech: exercise “What do you hear?”

Tasks. Teach children to distinguish by ear the sound of objects when performing actions with them (pouring water, cutting paper with scissors, etc.), to select a name for these sounds. Develop auditory perception, verbal imagination, introduce the rules of word formation.

No. 7. Introduction to fine art: viewing a painting about the profession of a sculptor from the series “Who should I be?”

Tasks. To update and supplement children’s knowledge about the profession of a sculptor, his tools, their use, and main types of activities

sculptor. Invite children to try themselves as a sculptor when working with plasticine, clay, and snow.

Didactic game "Vegetable garden"

Naida Safarbekova

Didactic game "Vegetable garden"

Didactic game " Vegetable garden "

Didactic game " Vegetable garden "

Didactic game " Vegetable garden "

intended for preschool children in classes on cognitive development, the formation of primary ideas about the objects of the surrounding world. Thanks to this manual, speech, thinking, imagination develops, and fine motor skills of the fingers develop.

Objectives: To consolidate children's knowledge about vegetables and where they grow. Learn to distinguish vegetables by appearance. Enrich children's vocabulary.

Material: To create a didactic game Vegetable Garden

Felt of different colors, cotton wool or synthetic padding were used. To create beds, you can use old brown or black tights, you can also use knitted fabric. The beds can be placed in a pre-pasted box or in a box. Next, we plant vegetables in the beds.

The teacher asks the child to collect the harvest; while harvesting, the child names the vegetable, thereby reinforcing the names of the vegetables.

The teacher asks another child to plant vegetables of certain colors in the garden. For example: the teacher suggests planting an orange vegetable, The child plants carrots.

game also help the child to consolidate the count: one cabbage, three carrots, two beets, etc.


Didactic game for children with disabilities “Nakhodilki”. Game from a hardware store Didactic game for children with disabilities "Nakhodilki" Game from a hardware store, because the idea for this game appeared while visiting the store. Didactic game “Our Garden” For the full development of young preschoolers, various didactic games are very important and significant. What could be better than a game? Didactic game "Vegetable Garden" Goal. Learn to name and distinguish bushes, fruits, vegetable seeds by description, appearance, method of cultivation; develop fine motor skills. Didactic game “Vegetable Garden” Don’t rush to throw away egg cartons! A minimal set of tools, a little time and a desire to create can transform unsightly trays. Didactic game "Vegetable Garden" The didactic game "Vegetable Garden" can be used in games with children of primary preschool age to familiarize themselves with the world around them and develop. A didactic game to introduce children to folk arts and crafts. Didactic game “Make a Pattern” The art program in kindergarten provides the following tasks for decorative drawing: learn to draw based on Russian embroidery.

Presentation “Didactic game “Healthy and healthy game” The didactic game “Healthy and healthy game” is a presentation containing fourteen questions about proper nutrition. Questions.

Presentation “Multimedia didactic game “Miracle Garden” One of the main tasks of preschool institutions in the context of the transition to a new quality of education is to ensure individualization.

Knitted educational game “Vegetable Garden” The game consists of a knitted bed and knitted vegetables, as well as laminated pictures of vegetables. This is what a mini-garden with beds looks like...

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