Mathematics classes with children 3-4 years old at home and in kindergarten


The emphasis in modern education of preschool children is on developmental education. Math classes are no exception. The formation of elementary mathematical concepts develops personality, intelligence, logic and abstract thinking. It sharpens attention and memory, develops speech and promotes the most comfortable integration of the baby into the world around him. Fun math for children 3-4 years old will help develop qualities such as curiosity, goal achievement, and discipline. Introduces spatial and temporal logic.

What does mathematics teach 3-4 year old children?

Every educated parent wants to understand how well their child is developed. Are you missing any skills that are important in the modern world that you should focus on? To adequately assess children's knowledge and skills, you need to know what today's education system requires of them.

Mathematics for three-year-old children

Mathematics at 3 years old in kindergarten is not difficult. Children should:

  • Master working with numbers within five. This is both an ordinal and a reverse count.
  • Understand what this or that number consists of (for example, 5 is 4+1).
  • When counting, use fingers, counting sticks, and other available objects.
  • Correctly use the names of ordinal numbers, as well as cardinal numbers in the names of numbers.
  • Recognize written numbers and be able to write them yourself.
  • Name the number that comes before the given one, as well as after it.
  • Use the terms “more”, “less”, “the same”. Clearly understand the difference between them.
  • Master orientation in space (for example, show on a piece of notebook where the lines are higher and lower, which are on the left, right, between them, what is in the center, what is above, what is below).

For your information! Children must distinguish objects.

By size:

  • Big bigger.
  • Small - less.
  • Short - shorter.
  • Long - longer.
  • Tall - higher.
  • Low - lower.
  • Wide - wider.
  • Narrow - narrower.

Math classes

By geometric shape:

  • square;
  • circle;
  • triangle;
  • rectangle.

They must find these figures and be able to draw them, name the geometric shape of surrounding objects. Learn to identify their color. Distinguish between a circle and a ball, a square and a cube.

How we play math

We have been playing math games with our children since early childhood, from the age of 3. The first was the game “Kitten's Journey”.
My son picked up a toy kitten, we sat down in front of the globe, and the journey began. We imagined that a fast train was rushing a kitten from our city across the entire continent, and tried to imagine the pictures that the kitten sees. Along the way, the kitten had to draw a path through a maze, or collect precious stones in a cave, or help a little beaver build a house. Of course, our son helped the kitten complete the proposed tasks. Sometimes we “boarded” into a rocket and flew to the stars, exploring them, the planets and space itself. Sometimes we shrank down to microscopic size and traveled through the blood vessels of the human body, studying the composition of the blood and the location and properties of the body's organs. The son grew, the tasks became more complicated. His next favorite game was Lego Programming. We drew labyrinths through which, by issuing commands “forward”, “backwards”, “right”, “left” with four colors of Lego blocks, we had to guide a robot or car. At the same time, there were many games for classification and sorting of objects.

Then a math club was organized for children aged 4-6 years old - we spent two years together playing and learning new things. Then our daughters were born, after them new games appeared and the old ones were enriched. Finally, we collected what we had accumulated over ten years of study into a book. Each chapter begins with a story about how dad or mom play with their children - Kolya and Katya. You can discuss the games from the story with your child, you can play them, or you can complete the tasks suggested at the end of the chapter.

Here are some games from this book.

Four cars

An example of a visual game for sorting objects by color.

- Dad, I'm bored! Play with me! - Kolya called his father. - Fine. What are we going to play? - In Lego. - Amazing. Would you like me to show you something interesting? - Dad sat down opposite Kolya and poured out all the Lego between them. Then dad took four trucks from the shelf and suggested: “We have Lego parts in four colors.” Let's arrange them among the cars: the first one will carry red parts, the second one will carry blue parts, and the next two will carry yellow and green parts. We will take the parts to the other end of the room and there we will build four garages from them: red, blue, yellow and green.

Robot in the maze

This game is aimed at developing algorithmic thinking. This is how we learn to solve complex problems using a sequence of simple actions.

- Kolya, imagine that you are a robot. Stand here, on the arrow showing the entrance to the labyrinth. You should only walk when you hear the command, and take one step at a time in the direction indicated to you. Katya will manage you.

The guys were happy and agreed. Then dad put Kolya in front of the entrance to the maze, and Katya next to Kolya, and said that the robot only understood simple commands: forward, backward, right and left; and that at each command he takes a step in the indicated direction and freezes, waiting for the next command. And that he cannot enter squares on which there are obstacles.

Multi-colored candies (logic problem)

Mom: - I bought you three candies: green, red and yellow. For Katya - not green, for Kolya - not yellow, for dad - neither red nor green. Guess which candies I bought for whom.

Counting and numbering numbers

The teacher’s task is to understand whether children understand the ultimate purpose of counting and why they are doing it.

Mathematics for children aged 3-4 years has its own characteristics. It is necessary to direct their attention to the study of a serious subject. For this purpose, all kinds of auxiliary materials and presentations are used.

Studying figures in preschool educational institutions

Fairy tales, toys, cubes, pictures (characters from fairy tales and cartoons printed on a color printer will be excellent handouts), lapbooks will also come in handy. They are easy enough to make yourself.

Children must master the names of numbers. But often they do not project this knowledge onto what concerns them. For example, a child knows ordinal counting perfectly, but cannot count his fingers. He simply doesn't connect the two.

Important! The teacher’s task is not only to give the concept of numbering and counting, but also to connect these things with the real world in the child’s mind.

“Repeat after me” - dance games to music for children from one to 5 years old

Tasks and exercises by age

The simplest options for preschoolers 3–4 years old are games with fingers.

  • Using your fingers, show the same number in different ways (for example, 5 is 4 and 1, 2 and 3, 5 and 0).
  • It is necessary to bend several fingers, the child’s task is to name the exact number.

In addition to fingers, you can use other counting materials - buttons, sticks, pencils, shells - anything that is interesting to the baby.

Exercises at home

There are many interesting games that you can play at home with kids 3-4 years old. For example, circle a number. The mother prepares the material in advance - on a piece of paper she writes numbers familiar to the child in a chaotic order, then asks him to find all the twos and circle them. The task can be made more difficult by suggesting that you circle the twos in blue, the threes in green, and the ones in red.

Mathematics is not only counting, but also logic, so you can play the game “Make a bouquet” with your child. To do this, draw a blank: simple pots, from which three stems are visible. You also need to prepare a set of buttons in three colors in advance. Next, mom gives the task - to select “flowers” ​​for each pot so that one of them must be blue or so that there are blue and red flowers next to each other in each pot. The task is also good because it trains fine motor skills.

You can come up with games yourself using available materials. For example, invite your child to make a caterpillar out of multi-colored buttons, using 3 red, 4 blue, 1 green buttons. So that the baby does not forget the combinations, you need to draw a square, paint it with the appropriate color, and write a number next to it. Using colored rectangles, you can make a train with carriages in the same way.

Many children love to draw and color; this can also be used during classes by offering kids coloring books with numbers (you can draw them yourself or use ready-made options). The essence of such drawings is simple: the child is given a picture that he needs to color in different colors. The image is divided into blocks marked with numbers, each of which has its own color.

At 3–4 years old, children need to be introduced to geometric shapes. The following tasks are suitable for this:

  • The parent draws a series of shapes (circle - square - triangle - rectangle), then asks the child to show, for example, a circle.
  • Further, the task becomes more complicated - you need to color the circle red, the square green, the triangle blue, and leave the rectangle white.

To prevent your child from getting bored, you can come up with a fairy tale about the magical world of figures who are in trouble. Only completing tasks correctly will help save them.

Outdoor games

Don’t think that math classes with a preschooler are something boring. If you get creative, you can have some fun. So, there are several fun and useful games:

  • "One to four." The mother hums a song and then says a number from 1 to 4. As soon as it sounds, the child must take a certain position, touching the floor with the number of points indicated by the named number (for example, if it is 1, then you need to stand on one leg, if 2 - just stay standing on two legs, 3 – lean on your hand and both legs, 4 – on your arms and legs at the same time).
  • "Meow-woof." The mother gives the instruction: the child must jump forward as many times as she says “meow”, and back as many times as she says “woof”. To perform this, the baby first counts his mother’s phrases, and then his own jumps.

You can do math with your little one on the street, asking him to count all the cats he meets on the way, or find the number 3 everywhere, or show him objects that are shaped like a circle. You can also ask your child to compare which car is bigger, what is next - a shop or a store, and give similar tasks.

Obtaining mathematical skills can and should be organized in a playful way. Only in this case will the child have fun and unnoticed remember the necessary material.

Math exercises

Additional material will be required for math classes. The preschool educational institution recommends “Igrachka” by L. G. Peterson. This teaching aid is intended for use in mathematics lessons for 3-year-olds in kindergarten. These notebooks can be purchased online. It is also recommended to use the technique of E.V. Kolesnikova.

Educational cards

Math for a 3-year-old child begins with pictures. Five cards are made with the numbers 1, 2, 3, 4, 5.

You need to prepare pictures of the same color, but different objects. For example:

  • Blue color – car, ball, flower, umbrella, etc. (all the same color).
  • Red color – car, ball, pencil, umbrella, etc.
  • Yellow color – car, ball, ball, spoon, etc.
  • Green color – car, ball, flower, umbrella, etc.
  • Black color – car, ball, pencil, umbrella, etc.
  • White color – car, ball, flower, umbrella, hare, etc.

This will gather a working presenter to study the initial account. The objects in the pictures must be of different sizes.

Tasks:

  • Find all red cards. Find and name each picture.
  • Find all yellow cards. Find and name each picture.
  • Find all blue cards. Find and name each picture.
  • Find all green cards. Find and name each picture.
  • Find all black cards. Find and name each picture.
  • Find all white cards. Find and name each picture.

After the children have completed the task, you can move on to the next stage.

Further tasks become more difficult. You need to select all the cards where the car is drawn. All cards with a ball on them.

For your information! Having different colors is very confusing for children at first.

Comparison "More-less"

Mathematics for a 3-year-old child, which takes place in a preschool educational institution, includes the study of comparisons. The concepts of “more” and “less” are explained to children. A set of cards from previous lessons is used:

  • Find all the cards with a ball on them. Then find all the cards where an umbrella is drawn. Compare the number of cards. Find which drawings there are more.
  • Find all cards with a drawn flower. Then find all the cards with a drawn car. Find which pictures are smaller.

For clarity, you can put together a picture with a car and a flower. Which pictures will be left without a pair, those and more. The ones that ended earlier are smaller.

Studying the concept of “The same amount”

At the beginning of the lesson (if someone is celebrating their fourth birthday), the parents of the birthday boy brought cake and sweets. How to determine how much sweets each child needs without using numbers? Children express their suggestions.

The term “same” is introduced. The guys practice learning a new word. Problems with similar terms are solved:

  • Also;
  • equal quantity;
  • the same.

Magnitude

Children 3–4 years old learn to compare different objects (blocks, strips of paper, ribbons) in width, length and height, and use the words: “longer - shorter”, “same in length”; “wider – narrower”, “equal in width”; “higher - lower”, “equal in height”; “more - less”, “equal in size”.


Cards for studying quantities “more and less”

At first, children learn to compare objects according to some specific characteristic. So, for example, by placing one ribbon on top of another, the children understand that the red ribbon is longer than the blue one, and the blue one is shorter than the red one.

After children learn to compare quantities and denote them in words, they can play the didactic game “Order”. An adult, on behalf of the doll, asks to bring a tall Christmas tree, a long path, a short ribbon, find a carrot of the same height...


Games on the concept of “more/less” can be bought in the store

Geometric figures

Children 3-4 years old are introduced to the square and circle. To do this, an adult gives each child different colored silhouettes of a square and a circle. Showing, for example, a blue square asks children to find the same figure in themselves. He does the same with a red circle, but does not say the name of the figure. Further examination of geometric figures takes place tactile-motor. The children repeatedly run their fingers along the outline of the figure and say its name.


The easiest way to study shapes is through play.

To reinforce the material, you can exercise the children and offer, for example, to put all the squares on the bottom strip, and the circles on the top; pick up the figure in your hand and name it; put the circles in a tray and the squares in a box or play the games “Guess what’s in the bag”, “Find the house”.

Orientation in space

At this age, children learn to navigate space “from themselves” and learn concepts such as: right (right), left (left), forward (in front), behind (behind), above, below.

When learning orientation in space, parts of the child’s body are taken as a basis: below is where the legs are, above is where the head is, behind is the back, and in front is the face, on the right is the right hand, and on the left is the left. The following exercises will help kids learn to navigate in space: “Wave the chicken with your right hand, then with your left”; “Where did the bunny jump” (up, down the hill); “Pull the flags forward (in front of you), hide them back (behind your back).


Orientation in space using cards

It should be borne in mind that when performing all exercises, all children should face the same direction, and the adult’s movements should be performed in a mirror image.

Time orientation

In everyday life, children learn to navigate time. A good helper will be strict adherence to the daily routine.

An adult introduces children to the parts of the day - morning, afternoon, evening, night. In the process of performing routine tasks, the adult says that it is morning, you and I woke up, washed ourselves, do exercises and have breakfast. Before lunch, you need to say that it is daytime, moms and dads are at work, and you and I are studying, walking, and having lunch.


Toy clock puzzles

To reinforce the parts of the day, you can invite children to look at pictures that will allow them to answer the questions: “What are the guys in the picture doing?”; “When we walk, do we sleep?” When reading works of art, you can invite children to point to a picture that is typical of people’s activities at a certain time of day (day, night, morning, evening).

We hope that all of the above exercises will help adults navigate correctly and contribute to high-quality mathematics classes with preschoolers.
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About counting on fingers

At the first stage of learning to count on fingers, you need to firmly grasp all possible combinations. The child should not think about the answer within one hand.

Training and simulators for reading by syllables for preschoolers

Attentiveness and memory develop, including tactile memory, because counting takes place in the head. You have to hold several data in memory at the same time. A quick solution depends on intelligence and speed of perception.

Child counts on fingers

Before learning to count on fingers, the child is already familiar with the concepts of “more,” “less,” and “also.” Can count objects in order within five.

Further:

  • You need to start with 1+1=2. Children put two fingers together and get 2.
  • Then add another finger = 3.
  • Add one more to three and get the fourth result (four).
  • Add one more finger to four and get five.

Now you can master subtraction:

  • Subtract one finger from five and it becomes four.
  • Subtract one finger from four and it becomes three.
  • If you take away one finger from three, there will be two left.
  • Subtract one finger from two and one remains.

The lesson should not exceed 20 minutes. Children get tired quickly. You can diversify the lesson by changing activities - warming up, singing something, solving riddles, and so on.

Important! You can't force it. It is always easier to “lure” someone somewhere than to force them. Elements of play, competition and reward will do more and better than anything else.

Card index of FEMP games for children 2–3 years old

Elena Torishnaya

Card index of FEMP games for children 2–3 years old

Math games for children 2, 3 years old

At the age of 2 or 3 years, the child develops elementary mathematical concepts. He is already familiar with the basic directions: forward, backward, up, down, sideways; is able to distinguish objects by size (large, small, the same), identify their many (one, two, many).

It is useful to have sets of identical toys, for example, wooden Christmas trees or mushrooms. Children really like ordinary nesting dolls, which can also be used for story games.

Find a match

The game develops attention, perception, ability to compare

Necessary equipment: cards with drawn paired objects, or paired toys. You can use special kits purchased in the store.

Place cards (toys) in front of the child and ask him to find a suitable pair for each item.

Help me harvest

The game promotes classification skills

Necessary equipment: dummies or pictures of vegetables and fruits.

Arrange vegetables and fruits (or pictures with their images) mixed. Ask your child to collect and place fruits in one basket and vegetables in the other.

Then you can sort vegetables and fruits by type.

Two roads

The game helps develop classification skills

Necessary equipment: cardboard or paper, cars of different sizes.

Cut two strips of different widths from cardboard (paper). Explain to your child that a narrow strip is a road for small cars, and a wide strip is for large cars.

Show how you can determine which stripe is wider by overlapping stripes.

Ask why a large car cannot drive on a narrow road.

Drive your cars on the roads.

By gluing strips of different widths together, you can build an entire network of roads.

Choose the road

The game promotes the development of classification skills and develops the ability to compare.

Necessary equipment: cardboard or paper, cars of different sizes.

Cut two strips of different widths from cardboard (paper). Explain to your child that these are roads for cars.

Ask him to choose cars for which the narrow road is suitable. And vice versa, choose a road along which this or that car can drive.

[b]Matryoshka

The game develops fine motor skills and the skills of comparing objects by size.

Required equipment: a set of nesting dolls.

Almost all children love nesting dolls.

Show your child a large matryoshka doll. Shake her. Open with your child and take out a smaller doll. Put them side by side and compare.

Let the child put the small nesting doll into the larger one and take it out.

Gradually show him all the nesting dolls.

[b]Who is faster

The game helps to master the concepts of “long” and “short”.

Necessary equipment: two cars, ropes.

Tie strings to two cars - a short one and a long one. Give your child a car with a short string.

Offer to see whose car will “get” to the owner first if everyone winds their own rope around a pencil.

By placing the strings side by side, clearly show what is long and short.

Building a tower

The game promotes the development of motor skills, classification, counting, and comparison skills.

Required equipment: cubes of two colors.

Invite your child to build two towers of different colors, after sorting the cubes.

During the construction process, deliberately make mistakes by choosing cubes of the wrong color.

Geometric figures

The game teaches you to distinguish objects by color and shape

Required equipment: five multi-colored circles cut out of cardboard.

Look at one of the circles with your child, telling him: “This is a circle. It is red. What does he look like? Look for round objects in the room. Explore circles of different colors.

After the child has mastered the concept of “circle,” you can move on to other geometric shapes, while expanding the range of colors.

Compare two identical shapes of different colors. Use the association method.

Let's figure it out

The game helps develop classification skills

Required equipment: 3 circles and 3 squares cut out of cardboard.

Mix the shapes. Ask your child to help you select only the circles.

After this, color the circles with one color and use a different color to color the squares.

[b]One - there, one - here

The game promotes the development of fine motor skills and teaches counting.

Required equipment: two containers (buckets, boxes, cubes or small items.

Place the cubes in front of the baby and place two buckets or two boxes. Invite your child to put the cubes into boxes.

Taking a cube in your hand and placing it in a box, say: “One goes into this box, here’s another one into another.”

When the child understands the concept of “one,” start taking two objects at a time: “I will put two cubes in this box, and please put two cubes in another box.”

Much is not enough

The game promotes the development of logical thinking and introduces elementary mathematical concepts.

Required equipment: two identical boxes, cubes of the same color.

Put 10 cubes in one box, and 3 in another. Having invited your child to build a tower or a house, ask: “Please bring me a box that contains a lot of cubes.” If the child is at a loss, help him.

After you have built the towers, compare which one is taller (the one with more cubes).

Repeat the words “many” and “little” more often, using them in different situations.

Hide it in your palm

The game develops the ability to correlate objects by size

Required equipment: small and large balls.

Give the baby some balloons. Say: “Now I’ll show you a trick!” Take a small ball and hide it in your palm. Ask your little one to do the same.

Offer to repeat the trick with a large ball. Explain why a large ball cannot be hidden in the palm of your hand.

Compare the balls with each other, then with the baby’s palm.

Do similar tricks with any small objects.

Pick a lid

The game develops the skills of classifying and matching objects

Required equipment: pots with lids.

Children enjoy spending time with their mother in the kitchen.

While you're cooking, tell your child that you got the lids mixed up and now you don't know which lid is for which pan.

Ask your child to help you choose the right size lids.

Grandma's pancakes

The game promotes the development of matching skills, the ability to systematize objects according to a certain criterion

Necessary equipment: 4 circles cut out of paper with a diameter of 3 cm, 4 circles with a diameter of 6 cm, a box for large circles, a box for small circles.

Come up with a plot for the game. For example, my grandmother baked pancakes, large and small. Big ones for mom and dad, small ones for the grandchildren. But all the pancakes got mixed up. We need to help grandma put the pancakes on plates.

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